![]() ![]() I’ve come into the same problems with my topics across the communities where editing in a single battler is become a hassle, different boards using different coding and linking ones back to their respective galleries. I prefer to not have downloadable packs, but if that’s the case then what sites best to use? How’s the best way to share the parts I’ve made? My only problem and concern is where to host said images. This will be the basis of all the average female parts that I make to help keep things in order. I don’t really need to explain the differences: I got the ball rolling with a blank female bust, since then I’ve altered it slightly and made an alternative. So? That’s what the RM community is for and all about, lets get content made for it! I decided after my Portrait releases that I should really make them into Facesets:Īlso I know there’s been a few people taking about This Great Generator, and yeah I know also that there’s no parts for females. Please take a moment to look over the alterations. Those who follow me on Twitter would have seen that I’ve updated my Terms of Use, and I’ve been going around all my topics and linking back to that one page to avoid any confusion. You can either comment below or send me a PM via any of the RPG Maker Communities. Problem is I can’t decide what yous would like best, the most I’ve gotten ‘requests’ for are VXAce RTP – Final Fantasy Job classes & Dollmage remakes. I may throw a poll up but just for testing I’m considering sticking to a string of battlers to create. ![]() That’s it for today, but before I go I’ve been getting a few people asking what area I’m going to work on next. *Any FlyFF players would see from the name it’s been inspired via the Lvl.60 Keimay suit and he’s also got the Sword of Silver Sword – gawd I haven’t played that game in years □ *Īlso brining the total to 29 now are three new mags:Īnimated battler sheet will be available on and shortly. Releasing Keimay with matching material of his portrait and a faceset graphic. Heck who knows, I’ve done 57 animated battlers in two years I hope to smash that total for the end of next year.Ī single battler steps forward to be used as a common knight, it’s a brave soul, but he’s here now for your party to take him down. I hope in the year to come I’ll be able to have a much larger collection of battlers and material for yous to use within your games. I’d like to thank each and everyone of yous for all the support and enthusiasm towards this project. Well there we go, this’ll be the last update until 2013, I hope yous have all had a great year. ![]() When it’s released you’ll see on the forums and I’ll also let you’s know here or via Twitter. I don’t want to mention or pester the person who’s said they’re working on it as I know they do have other commitments. I’m also still continuing towards completing the Mag collection, again I’m sorry to those that have been asking but all I know is that a script to use these with an animated battler script is being worked upon. I’ve also made a variation to my FF Template and the first batch of sprites to go with. The Faceset below is highly referenced from Final Fantasy VII but in VX(Ace) Style. Please note that these aren’t just frogs, they’re intended to be ‘like people’ and also keeping to the character sprite style I’ve been doing. With the release of Victors State Graphics for use with his Victor Engine Animated Battlers I felt that one of my battlers, which I’d created for the intent of this effect, needed something else since Victor did a great job of making it so that the effect continues after the battle and the characters graphics are replaced. I’ve tried to alter the way it attacks to give a more combo flexibility. You can click the thumbnails for the full sheet!įirst up is my little enemy battler the Hobgob – a early enemy in Squaresofts’ Xenogears. Anyway happy Christmas everyone and I hope you get all the pressies yous asked for/demanded. My next target is my spriting speed, now I know I’ve been getting quicker but I’m still not at the speed of getting resources out as fast as I’d like (I’m sure yous would feel the same). I’m one animated battler short as I did kinda get distracted recently with preparation for next year. ![]()
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